godotengine/godot
GitHubGodot Engine – Multi-platform 2D and 3D game engine
- game-development
- game-engine
- gamedev
- godot
- godotengine
- multi-platform
- open-source
- Stars:
- 119.6k
- Language:
- C++
- Default branch:
- master
- Last scored:
At a glance
- Rank
- #205 of 401
- #8 of 21 C++ repos
- Checks passed
- 9 of 17
- Full list below
- Best set up for
- Aider
- Score 70.1
- Needs most work for
- Gemini CLI
- Biggest fix: GEMINI.md (+10.9 pts)
What it has
What it's missing
What to fix first
Showing fixes for Claude Code
- 1AGENTS.md / CLAUDE.mdAdd an AGENTS.md covering project goals, layout, setup commands, and conventions. Aim for 800+ chars of real guidance (not boilerplate).+13.2 pts
- 2Reproducible dev envAdd a Makefile or devcontainer or Dockerfile so the agent can set up the project in one command.+11.8 pts
- 3Manageable sizeIf possible, split into smaller modules or carve out a focused entry path. Document where to start in AGENTS.md.+5.3 pts
Score for each AI agent
Each agent weighs the checks by its own docs. Under each score are its top three. How each agent is scored →
Does godotengine/godot have agent instructions?
An AGENTS.md (or CLAUDE.md) at the root tells AI coding agents how to build, test and work in the repo. A few agents also read a file of their own.
- AGENTS.md / CLAUDE.md
- None at the root (no AGENTS.md, CLAUDE.md, AGENT.md, .claude/CLAUDE.md or .claude/AGENTS.md)
- Agent-specific files
- None: no GEMINI.md, .cursor/rules, .openhands/setup.sh, .aider.conf.yml or .agents/skills
- Repos that have one
- 10 of 21 C++ repos · 221 of 401 repos on the leaderboard · See examples →
Get a starter AGENTS.md
From the files the checks found. Fill in the commands, then commit it at the root.
# AGENTS.md
Guidance for AI coding agents working in godotengine/godot. Godot Engine – Multi-platform 2D and 3D game engine. Written mainly in C++.
## Where things are
- Dependencies are declared in `pyproject.toml`.
- Tests live in `tests`.
- Lint and format rules are configured in `.clang-format`.
- Type checking is configured in `pyproject.toml`.
- CI is defined in `.github/workflows`; read it for the exact install, lint and test steps.
- Commit hooks are set up in `.pre-commit-config.yaml`; don't skip them.
- Follow the conventions in `CONTRIBUTING.md`.
## Commands
<!-- Fill in the exact commands CI runs. -->
- Install: TODO
- Test: TODO
- Lint: TODO
All 17 checks · 9 passed
How godotengine/godot compares
- vs leaderboard average
- 0.7 pts above
- Average 66.8
- vs C++ average
- 8.2 pts above
- Average 59.3
- Stars among C++ repos
- #2 of 21
Missing here, and how many repos have it
- Reproducible dev env · passed by 22% of leaderboard repos, 10% of C++ repos
- Skills (.agents/skills) · passed by 17% of leaderboard repos, 5% of C++ repos
- Cursor rules (.cursor/rules) · passed by 4% of leaderboard repos, 0% of C++ repos
Passes checks most repos miss
- Pre-commit / git hooks · only 29% of repos pass it
One fix for the most agents: AGENTS.md / CLAUDE.md would raise the score for all 9 agents, by up to 13.3 points.
Similar repos
Same language and host as this repo, closest in overall score.
- ml-explore/mlx72.6C++ · 29.1k ★
- duckdb/duckdb70.2C++ · 42.8k ★
- C++ · 15.8k ★
- nlohmann/json69.0C++ · 50.8k ★
- C++ · 50.7k ★
- C++ · 54.9k ★
Same topics, any language
Repos tagged with the same GitHub topics, most shared first.
- ocornut/imgui21.2C++ · game development, game engine, gamedev, multi platform
- bevyengine/bevy60.9Rust · game development, game engine, gamedev
- dotnet/maui43.0C# · multi platform
- veloren/veloren57.8Rust · gamedev
Add a badge to your README
Paste this at the top of the README. It shows the score, and links back to this page.
[](https://agentfriendlycode.com/repo/github/godotengine/godot)Check the score on every pull request
A GitHub Action posts one comment per pull request with how the score changed and why.