bevyengine/bevy
GitHubA refreshingly simple data-driven game engine built in Rust
- bevy
- game-development
- game-engine
- gamedev
- open-source
- rust
- Stars:
- 49.5k
- Language:
- Rust
- Default branch:
- main
- Last scored:
At a glance
- Rank
- #278 of 401
- #35 of 45 Rust repos
- Checks passed
- 7 of 17
- Full list below
- Best set up for
- Aider
- Score 64.8
- Needs most work for
- OpenHands
- Biggest fix: Reproducible dev env (+10.0 pts)
What it has
What it's missing
What to fix first
Showing fixes for Claude Code
- 1AGENTS.md / CLAUDE.mdAdd an AGENTS.md covering project goals, layout, setup commands, and conventions. Aim for 800+ chars of real guidance (not boilerplate).+13.2 pts
- 2Reproducible dev envAdd a Makefile or devcontainer or Dockerfile so the agent can set up the project in one command.+11.8 pts
- 3Pre-commit / git hooksSet up pre-commit (.pre-commit-config.yaml), husky, or lefthook to run format+lint on every commit.+5.3 pts
Score for each AI agent
Each agent weighs the checks by its own docs. Under each score are its top three. How each agent is scored →
Does bevyengine/bevy have agent instructions?
An AGENTS.md (or CLAUDE.md) at the root tells AI coding agents how to build, test and work in the repo. A few agents also read a file of their own.
- AGENTS.md / CLAUDE.md
- None at the root (no AGENTS.md, CLAUDE.md, AGENT.md, .claude/CLAUDE.md or .claude/AGENTS.md)
- Agent-specific files
- None: no GEMINI.md, .cursor/rules, .openhands/setup.sh, .aider.conf.yml or .agents/skills
- Repos that have one
- 24 of 45 Rust repos · 221 of 401 repos on the leaderboard · See examples →
Get a starter AGENTS.md
From the files the checks found. Fill in the commands, then commit it at the root.
# AGENTS.md
Guidance for AI coding agents working in bevyengine/bevy. A refreshingly simple data-driven game engine built in Rust. Written mainly in Rust.
## Where things are
- Dependencies are declared in `Cargo.toml`.
- Tests live in `tests`.
- Lint and format rules are configured in `rustfmt.toml`.
- CI is defined in `.github/workflows`; read it for the exact install, lint and test steps.
- Follow the conventions in `CONTRIBUTING.md`.
## Commands
<!-- Fill in the exact commands CI runs. -->
- Install: TODO
- Test: TODO
- Lint: TODO
All 17 checks · 7 passed
How bevyengine/bevy compares
- vs leaderboard average
- 5.9 pts below
- Average 66.8
- vs Rust average
- 9.7 pts below
- Average 70.6
- Stars among Rust repos
- #18 of 45
Missing here, and how many repos have it
- License file · passed by 92% of leaderboard repos, 60% of Rust repos
- Pre-commit / git hooks · passed by 29% of leaderboard repos, 20% of Rust repos
- Reproducible dev env · passed by 22% of leaderboard repos, 33% of Rust repos
One fix for the most agents: AGENTS.md / CLAUDE.md would raise the score for all 9 agents, by up to 13.3 points.
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Same topics, any language
Repos tagged with the same GitHub topics, most shared first.
- C++ · game development, game engine, gamedev
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[](https://agentfriendlycode.com/repo/github/bevyengine/bevy)Check the score on every pull request
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